I am a Master-student in Game & Graphic Design at the Provinciale Hogeschool Limburg, Belgium. My main interests and skills are 3D modeling, concept art, basic Unity 3D engine work and general graphic design.
I'd like to work as a graphical artist in general, but my ultimate goal is to work on videogames or movie visual effects. I've already got my first real taste of the videogame industry during my internship at LuGus Studios in 2013.
I have a good technical and mechanical insight and I am also interested in crafting and mechanics. Someday, I'd like to learn welding, metal casting, smithing and/or auto-mechanics as a hobby.
For more information, please visit my LinkedIn profile or my portfolio.